Visual Language/What is A line
Self Evaluation:
I belive I struggled a little at the begining of the "What is a line" project as I was conffused as to what I should be doing. This was my own fault for not asking questions and simply thinking It would be allright and maybe someone else would bring the point up. I was grasping at straws on what to do and kept putting off the work. Because of this my work suffered and I have not produced enough work for 4 months.
Luckily In the last few weeks I bucked my act up and got my ideas together and have produced somthing I am fairly proud of. I wish I had made the decision weeks ago to make the poster/book so I could have a series on them. It was either make one or a set. Having just two of three would look bad. This also gave me a chance to make an initial mock up of what I was going to make.
The crits helped me to an extent because I am still stuck in a stubbon mindset that I don't really need to listen to anybody elses opinion. I do take things that people have suggested on board but I don't always include this in my documentation or even my work itself.
Even though I have a final resolution, I belive there is not enough delelopment work to back up my initial ideas. I felt that the other briefs were more of a priority, and because it was a long project I thought I had time to do it, which is really not the case. I should of taken time out more regularly work on this project.
What skills have you developed through this module and how effectively do you think you have applied them?
I already knew about perspective drawing from various art classes over the years, but it's always good to go back over things that I have forgotten about. Also, I can now apply these perspective grids to basic letter forms and shapes.
In this module I have also been able to improve on my drawing skills. As illustration/technical drawing is something I really hope to improve it has been a really good opportunity to practice. I know feel allot more confident about quick exercises like pictorgrams.
I have also learnt differnt ways to represent what I think with quick exercises. For example, making animals from basic shapes and various letterform with limited stock. Some of these where really affective and I think they stand out more than if I had drawn them with a pen/pencil.
I feel that my photography has also improved as now I'm more confident in technical knowledge than I was before. I still have not quite figured out all of the settings but it is somthing I am slowly working on. I am using my own camera as much as I can to document what I am learn and these can been seen through out my blog.
What approaches to/methods of reserach have you developed and how have the informed your design development process.
Through out this module I have researched spersific things for my "What Is A Line" project by the typical use of the internet but also by using my own family files. I have learnt not to rely souly upon the internt and have also checked books out on techincal drawing and perspective.
What strengths can you identify in your work and how have/will you capitalise on these?
I have kept an ongoing documentation of this module on my blog and have documented what I have learnt/created. This has helped me to manage this project more and has further reinforced certain rules I have created for my self.
I also feel that my initial making skills have come along in these last few months and the final piece for my "What Is A Line" is a fairly strong piece of design.
What weaknesses can you identify in your work and how will you address these more fully?
It is not nessisaraly time management that I have a problem with but my inability to look at things and go: Right, I need to be doing this now! I plan on writting more To Do lists and to ban my self from certain things like the computer/my books/comics untill I have done a suficient amount of work on the module. This way I will not be rushing on hand in day to get everything up to scratch.
I have change my initial idea more times than I really needed to. At one point I was in two minds over which way I was going to take this project and becasue of it, there does not seem to be enough work for the spercific topic I have chosen. If I had stuck to my original idea/thought of the final one nearer the begining then I would have more deleopment work.
I need to loosen up when it comes to my drawing. In the lessons with Lorenzo I wa so busy trying to make them look decent that I did not do as much as I should. It was supposed to be about the ideas and not the actual craftman ship of the drawings. I need to learn to work more freely but to also keep it neat. Currently it is somthing I am working on in all aspects of my work whether is is for Graphics or my own work.
What approaches to/methods of reserach have you developed and how have the informed your design development process.
Through out this module I have researched spersific things for my "What Is A Line" project by the typical use of the internet but also by using my own family files. I have learnt not to rely souly upon the internt and have also checked books out on techincal drawing and perspective.
What strengths can you identify in your work and how have/will you capitalise on these?
I have kept an ongoing documentation of this module on my blog and have documented what I have learnt/created. This has helped me to manage this project more and has further reinforced certain rules I have created for my self.
I also feel that my initial making skills have come along in these last few months and the final piece for my "What Is A Line" is a fairly strong piece of design.
What weaknesses can you identify in your work and how will you address these more fully?
It is not nessisaraly time management that I have a problem with but my inability to look at things and go: Right, I need to be doing this now! I plan on writting more To Do lists and to ban my self from certain things like the computer/my books/comics untill I have done a suficient amount of work on the module. This way I will not be rushing on hand in day to get everything up to scratch.
I have change my initial idea more times than I really needed to. At one point I was in two minds over which way I was going to take this project and becasue of it, there does not seem to be enough work for the spercific topic I have chosen. If I had stuck to my original idea/thought of the final one nearer the begining then I would have more deleopment work.
I need to loosen up when it comes to my drawing. In the lessons with Lorenzo I wa so busy trying to make them look decent that I did not do as much as I should. It was supposed to be about the ideas and not the actual craftman ship of the drawings. I need to learn to work more freely but to also keep it neat. Currently it is somthing I am working on in all aspects of my work whether is is for Graphics or my own work.
Identify five things that you will do differently next time and what do you expect to gain from doing these?
1. Decide on what I am going to do fairly quickly. To not dwindle on several possible ideas that are not going to work/go anywhere.
2. To have more worksheets and to document evreything inside a note book.
3. To think of the audeince and context before I start on a project. This way I will not be grasping at straws for what to do.
4. Keep my worksheets and all work neater. I have an tendencey to let things get ruined and so I have to re make them.
5. To not worry about making somthing look neat, but to simply get on with the idea at hand. I can always come back and work on it later if I do not think it is up to scratch.
How would you grade yourself on the following areas:
5= exellent, 4= very good, 3= good, 2= average, 1= poor
Attendance: 3
Punctuality: 4
Motivation: 3
Commitment: 3
Quantity of work produced: 2
Quality of work produced: 3
Contribution to the group: 3
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